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Subject: Re: Imagine 3.0 bug?
Date: 	Thu, 5 May 1994 18:20:06 -0400
From: Jason B Koszarsky <kozarsky@cse.psu.edu>

There seems to be a misunderstanding of reflections in scanline.  Prior
to Imagine 3.0, scanline reflections WILL reflect both the global 
relfection map AND ground objects.  I've done this exact thing MANY times
in 2.0.

I tried it out in 3.0 and 3.0 does reflect the ground object BUT that
reflection is BLACK and not the colour/pattern of the ground object.

Raytracing take FAR too long for most of my renders so until I get
an 060, I will do most of my anims in scanline.  

Jason K.


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