Subject: Re: Imagine 3.0 bug? Date: Thu, 5 May 1994 18:20:06 -0400 From: Jason B Koszarsky <kozarsky@cse.psu.edu> There seems to be a misunderstanding of reflections in scanline. Prior to Imagine 3.0, scanline reflections WILL reflect both the global relfection map AND ground objects. I've done this exact thing MANY times in 2.0. I tried it out in 3.0 and 3.0 does reflect the ground object BUT that reflection is BLACK and not the colour/pattern of the ground object. Raytracing take FAR too long for most of my renders so until I get an 060, I will do most of my anims in scanline. Jason K. -=> RETURN TO CONTENTS!<=-